Metroid Prime 2: Echoes

    • Metroid Prime 2: Echoes

      Just about anyone who is part of the current generation (people in their teens and twenties) and is a gamer has either played or heard of Metroid Prime 2: Echoes. Metroid Prime 2 for GameCube is arguably the greatest game of all time, and without a doubt the greatest console game of all time. Receiving universal appraise (with the exception of Adam Sessler on X-Play who gave the game a 4 out of 5 instead of a 5 out of 5), Metroid Prime 2 is a near perfect game. The game was praised as the killer of Halo 2, and it has outlived Halo 2, which was shutdown indefinitely on April 15, 2010.

      From the game's 150+ hour single player story arc, to the amazing storyline, to the cutting edge graphics, to the amazing soundtrack, to the beautiful game world, to the four player multiplayer, to the awe inspiring cut-scenes, to the addicting and challenging gameplay, to the game's massive amount of lore, and to the very dark themes of the game, Metroid Prime 2: Echoes is perfect in almost every way.

      I said almost every way instead of every way, because the game does have a couple of problems. One of which being how the game doesn't utilize the GameCube's online broadband and modem adapters to allow players to play this game online. The other criticism is that unlike the first Metroid Prime game, Metroid Prime 2 has ammunition for beam weapons, which I can understand for multiplayer (due to balance issues), but I can't understand why they implemented it in single player as well, other than perhaps to make the game harder and more realistic.


      Commercial:
      [ame='http://www.youtube.com/watch?v=-O7fsmPGmVM']YouTube - Broadcast Yourself.[/ame]

      Trailer:
      [ame='http://www.youtube.com/watch?v=ZU4TWkNJqlY']YouTube - Broadcast Yourself.[/ame]